

In addition, spherical players can perform blowkisses on nearby players attempting to land a melee pop. There would be pump bayonets on most guns (I've been playing a lot of Gears of War, okay?!) that can be used, either from the front or back, to inflate a player to bursting instantly. "Medics" would have portable vacuum pumps to deflate other players. Mobile players can roll immobile ones back to their team's spawn point, which has vacuum pumps used for the purpose of deflation (restoration to 100 HP).

Players who can still move but are still quite full can jump higher and farther, and float in water. Since this is still a first-person game, the player can still look around to some degree, and can even see their own bodies. Melee weapons would be pins (which have no effect on uninflated players), and a completely spherical character can still use a pistol to defend herself. The less HP a player has (all character models are female), the slower they will be able to move, until they're completely spherical. Guns that do more damage cause the victim to inflate larger. All guns would cause the victim to inflate. Through talking with a good friend of mine, we've come up with a good concept for an inflation-based FPS.īascially, HP would be reflective of body integrity.
